BMB 2019-09-21

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Peste84
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Registriert: Mo 19. Feb 2018, 19:15
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BMB 2019-09-21

Beitrag von Peste84 » Di 10. Sep 2019, 22:22

Hey,

Wer kommt vorbei? Wer möchte was Spielen?

@Rotfuchs:
Anbei die Space Marines Liste:
Spoiler:

++ Kill Team List (Adeptus Astartes) [100pts] ++

+ Configuration +

List Configuration: Matched Play: Kill Team

+ Leader +

Intercessor Sergeant [18pts]: Bolt rifle, Power sword
. Leader

+ Specialists +

Reiver Sergeant [17pts]: Bolt carbine, Combat knife
. Combat

Scout Sergeant [13pts]: Sniper rifle and Camo cloak
. Demolitions

Tactical Marine Gunner [16pts]: Plasma gun
. Sniper

+ Non-specialists +

Tactical Marine [12pts]

Tactical Marine [12pts]

Tactical Marine [12pts]

++ Total: [100pts] ++

Created with BattleScribe

Volle Liste:
Spoiler:
+++ Space Marines Kill Team (Warhammer 40,000: Kill Team (2018)) [100pts] +++

++ Kill Team List (Adeptus Astartes) [100pts] ++

+ Configuration +

List Configuration: Matched Play: Kill Team
Categories: Configuration, Style: Matched, List: Kill Team, List: Battle-Forged Kill Team

+ Leader [18pts] +

Intercessor Sergeant [18pts]: Bolt pistol, Bolt rifle, Frag grenades, Krak grenades, Power sword [2pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Intercessor, Model, Leader
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Intercessor Sergeant, Weapon: Bolt pistol, Bolt rifle, Frag grenade, Krak grenade, Power sword
Leader: Level 1: Resourceful
Categories: Level 1
Ability: Resourceful
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Resourceful: Description:As long as this model is on the battlefield and not shaken, you gain an additional Command Point at the beginning of the battle round.|Core Manual p68
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Intercessor Sergeant: M:6"|WS:3+|BS:3+|S:4|T:4|W:2|A:3|Ld:8|Sv:3+|Max:1|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Bolt rifle: Range:30"|Type:Rapid Fire 1|S:4|AP:-1|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|
Power sword: Range:Melee|Type:Melee|S:User|AP:-3|D:1|Abilities:-|

+ Specialists [46pts] +

Reiver Sergeant [17pts]: Bolt carbine, Combat knife, Frag grenades, Krak grenades, Shock grenades
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Primaris, Reiver, Model, Specialist
Ability: And They Shall Know No Fear, Terror Troops, Transhuman Physiology, Model: Reiver Sergeant, Weapon: Bolt carbine, Combat knife, Frag grenade, Krak grenade, Shock grenade
Combat: Level 1: Expert Fighter
Categories: Level 1
Ability: Expert Fighter
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Expert Fighter: Description:Add 1 to this model's Attacks characteristic.|Core Manual p69
Terror Troops: Description:Enemy models must subtract 1 from their Leadership if they are within 3" of any Reiver or Reiver Sergeant models.|
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Reiver Sergeant: M:6"|WS:3+|BS:3+|S:4|T:4|W:2|A:3|Ld:8|Sv:3+|Max:1|
Bolt carbine: Range:24" |Type:Assault 2|S:4|AP:0|D:1|Abilities:-|
Combat knife: Range:Melee|Type:Melee|S:User|AP:0|D:|Abilities:Each time the bearer fights, it can make 1 additional attack with this weapon.|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|
Shock grenade: Range:6"|Type:Grenade D3|S:*|AP:*|D:*|Abilities:This weapon does not inflict any damage. If an enemy INFANTRY model is hit by any Shock grenades, it is stunned until the end of the next battle round; that model cannot fire Overwatch or be Readied, and your opponent must subtract 1 from hit rolls made for the model.|

Scout Sergeant [13pts]: Bolt pistol, Frag grenades, Krak grenades, Sniper rifle and Camo cloak [2pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Scout, Model, Specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Scout Sergeant, Wargear: Camo cloak, Weapon: Bolt pistol, Frag grenade, Krak grenade, Sniper rifle
Demolitions: Level 1: Breacher
Categories: Level 1
Ability: Breacher
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Breacher: Description:You can add 1 to this model's wound rolls against targets that are obscured.|Core Manual p71
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Scout Sergeant: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:2|Ld:8|Sv:4+|Max:1|
Camo cloak: Ability:When a model makes a hit roll for a shooting attack that targets a model equipped with with a camo cloak, and that model is obscured, that hit roll suffers an additional -1 modifier|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|
Sniper rifle: Range:36"|Type:Heavy 1|S:4|AP:0|D:1|Abilities:A model firing a sniper rifle does not suffer the penalty to hit rolls for firing at long range. If you roll a wound roll of 6+ for this weapon, it inflicts a mortal wound in addition to its normal damage.|

Tactical Marine Gunner [16pts]: Bolt pistol, Frag grenades, Krak grenades, Plasma gun [3pts]
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Tactical Marine, Model, Specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Tactical Marine Gunner, Weapon: Bolt pistol, Frag grenade, Krak grenade, Plasma gun (Standard), Plasma gun (Supercharged)
Sniper: Level 1: Marksman
Categories: Level 1
Ability: Marksman
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Marksman: Description:You can re-roll hit rolls of 1 for this model when it makes a shooting attack.|Core Manual p75
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Tactical Marine Gunner: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:1|Ld:7|Sv:3+|Max:2|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|
Plasma gun (Standard): Range:24"|Type:Rapid Fire 1|S:7|AP:-3|D:1|Abilities:-|
Plasma gun (Supercharged): Range:24"|Type:Rapid Fire 1|S:8|AP:-3|D:2|Abilities:On an unmodified hit roll of 1, the bearer of this weapon is taken out of action after all this weapon's shots have been resolved. |

+ Non-specialists [36pts] +

Tactical Marine [12pts]: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Tactical Marine, Model, Non-specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Tactical Marine, Weapon: Bolt pistol, Boltgun, Frag grenade, Krak grenade
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Tactical Marine: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:1|Ld:7|Sv:3+|Max:-|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Boltgun: Range:24"|Type:Rapid Fire 1|S:4|AP:0|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|

Tactical Marine [12pts]: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Tactical Marine, Model, Non-specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Tactical Marine, Weapon: Bolt pistol, Boltgun, Frag grenade, Krak grenade
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Tactical Marine: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:1|Ld:7|Sv:3+|Max:-|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Boltgun: Range:24"|Type:Rapid Fire 1|S:4|AP:0|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|

Tactical Marine [12pts]: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Categories: Faction: Adeptus Astartes, Imperium, Infantry, Tactical Marine, Model, Non-specialist
Ability: And They Shall Know No Fear, Transhuman Physiology, Model: Tactical Marine, Weapon: Bolt pistol, Boltgun, Frag grenade, Krak grenade
Profiles:
And They Shall Know No Fear: Description:You can re-roll failed Nerve Tests for this model.|
Transhuman Physiology: Description:Ignore penalties to this model's hit rolls from one flesh wound this model has suffered.|
Tactical Marine: M:6"|WS:3+|BS:3+|S:4|T:4|W:1|A:1|Ld:7|Sv:3+|Max:-|
Bolt pistol: Range:12"|Type:Pistol 1|S:4|AP:0|D:1|Abilities:-|
Boltgun: Range:24"|Type:Rapid Fire 1|S:4|AP:0|D:1|Abilities:-|
Frag grenade: Range:6"|Type:Grenade D6|S:3|AP:0|D:1|Abilities:-|
Krak grenade: Range:6"|Type:Grenade 1|S:6|AP:-1|D: D3|Abilities:-|

Created with BattleScribe

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Rotfuchs
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Re: BMB 2019-09-21

Beitrag von Rotfuchs » Mi 11. Sep 2019, 00:53

Ich komme fix vorbei. Auf dem Programm habe ich eine Killteampartie und eine Partie Dropzone Commander (da machen wir einen Spielbericht für den Blog). Freue mich schon auf einen tollen Hobbytag
Blood Angels, Space Orks, Nachtgoblins, Nomaden

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Steve71
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Registriert: So 24. Apr 2016, 10:04
Wohnort: 2331 Vösendorf
Mitgliedschaft: Ordentliches Vereinsmitglied

Re: BMB 2019-09-21

Beitrag von Steve71 » Mi 11. Sep 2019, 09:46

Ich kann leider nicht, wünsche euch viel Spaß ;)
Warhammer 40k
Ork's
Chaos Space Marines
KOW
Hochelfen
Brettspiele

Acheron
Knappe
Beiträge: 93
Registriert: So 20. Mai 2018, 20:26
Wohnort: Wien

Re: BMB 2019-09-21

Beitrag von Acheron » Mi 11. Sep 2019, 15:35

Ich werde auch vorbei schauen, geplant ist Dropzone Commander, Fotos machen und blöd reden oder so ähnlich.
Und hoffe auf nen spaßigen Tag mit viel Hobbyzeit.
EDEN: Khan Clan
Dropzone Commander: PHR
Dropfleet Commander: PHR
Infinity: Combined Army

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Lutheren
Küchenjunge
Beiträge: 6
Registriert: Mo 24. Jun 2019, 17:39

Re: BMB 2019-09-21

Beitrag von Lutheren » Fr 13. Sep 2019, 21:05

Ich kann leider nicht, aber Dropzone Commander hätte ich mir schon gerne mal angeschaut

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Loki
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Re: BMB 2019-09-21

Beitrag von Loki » Sa 14. Sep 2019, 14:41

Das wird sich bei mir leider an dem WE nicht ausgehen!
40k: Eldar, Necrons und Space Wolves
WHFB/KOW: Echsenmenschen/Salamanders und Elfen

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Rotfuchs
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Re: BMB 2019-09-21

Beitrag von Rotfuchs » Sa 14. Sep 2019, 16:59

@ Lutheren: Du kannst gerne im Oktober auf ein Schnupperspiel nach Puchberg rauskommen (unsachlich gleich eine Partie KOW drauflegen). ;)
Blood Angels, Space Orks, Nachtgoblins, Nomaden

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Rotfuchs
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Re: BMB 2019-09-21

Beitrag von Rotfuchs » Sa 14. Sep 2019, 21:23

Sodala lieber Acheron, ich habe mir eine 1000 Punkte Armeeliste für die UCM gebastelt, in der so viele bemalte Modelle wie möglich sind. Ich habe jetzt auch die Strategiekarten geschickt bekommen und daher einen Kommandanten eingeplant (den man den Regeln entsprechend ja braucht).
Zusätzlich nehme ich auch Marker, Schablonen, Regelbuch und Gelände mit.

Hast du ebenfalls schon die Kommandokarten? Ansonsten muss ich eine neue Liste basteln, das wäre aber kein Problem. Druck dir bitte für deine Einheiten die Einheitenwerte aus. Für die PHR habe ich die nämlich (noch) nicht ;)

Mein Ziel ist ein auch optisch richtig fescher Spielbericht, da im Netz dazu viel zu wenig existiert und da können wir Wulpertinger ja die Pioniere sein. Welche Mission wollen wir spielen?
Blood Angels, Space Orks, Nachtgoblins, Nomaden

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